Thursday, November 8, 2012

Blender as a Python module, happy coding from Eclipse

This post is going to be a reminder to self in-case I ever need to do this again, or I am cloned and the clone is wondering how the original spent his time.

Get Blender source
Set options as pointed by IdeasMan to build as Python module
Compile with Visual Studio
Set BLENDER_SYSTEM_SCRIPTS as an environment variable, small undocumented caveat where reading the source actually helps.


Import Bpy and Python 3.2 in Eclipse and use Blender algorithms in headless mode.
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